Creating buildings, adding props and filling the city streets with life? That can be an incredibly overwhelming task, but such a cool project! But it’s hard to find an all-in-one resource that teaches you to create exactly that, step by step.
That is why we created Master Urban Environments in Blender.
This course aims to cover everything that you can think of, to help you create all the city environments you can imagine. By the end of the course, you will have built your own urban scene in Blender, full of details that convey a unique mood.
This course is taught in a way that beginners can jump right in, and experienced artists will still gain vital and exciting new creative skills.
Here we'll gather references, which are essential for understanding shapes, colors, and textures, and can be a source of inspiration. We'll organize these references into a comprehensive guide, that covers every aspect of our project, serving as a reference throughout the 3D creation process.
4 videos | ~14 minutes running time
Now that the modeling is complete, we're diving into texturing to bring life to the environment. This chapter prepares you for the texturing stages, covering UV unwrapping, building materials, mixing different materials, and exploring online databases for textures and materials.
6 videos | ~46 minutes running time
This chapter focuses on elevating the urban environment by interconnecting buildings with pipes, wires, foliage, trees, and props. We'll cover the addition of trees, preparing a prop library, organizing and arranging props, kitbashing modular pipes, implementing wire systems, and growing ivy to create a believable and functional urban environment.
16 videos | ~2:48 hrs running time
Good fundamental Blender knowledge is highly recommended to have fun with this course.
Even though we cover every step on the way, we suggest finishing our free Blender Beginner course first.
You can also get our comprehensive Blender Launch Pad course with a discount at the checkout, to learn all important fundamentals.
The day I opened Blender was the day I realized I finally had an outlet for imagining worlds. I consider my journey in developing stories and environments to be just beginning, and along the way I found a passion for sharing what I've learned, to give people the skills to render their ideas.