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Master 3D Characters in BlenderNew!

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Your all-in-one masterclass for creating 3D characters.

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Overview

Overwhelmed by the complexities of creating 3D character from scratch?

Creating high-quality 3D characters is a challenging yet rewarding task. With the right guidance from an experienced 3D character artist, the process becomes less daunting and more enjoyable.

That's why we developed the Master 3D Characters in Blender course.

In this course, you'll learn the full workflow for creating 3D characters from scratch. We'll sculpt a stylized female body, explore human anatomy, and design layered clothing with intricate details like stitching, zippers and more using Geometry Nodes.

We'll also dive into hard-surface modeling to create a detailed jetpack, and cover professional techniques for retopology, UV unwrapping, texturing, shading, and hair grooming.

Master all the skills needed to bring any 3D character to life.

What’s inside?

Get an overview of the course journey.

Part 1 – Character Modeling and Sculpting

  • 10 Chapters
  • 126 Lessons
  • 21+ hrs running time

Chapter 1 & 2 – Getting Started and Concept Art

In chapter 1 you'll get a brief introduction into the course and in chapter 2 we'll explore the fundamentals of concept art, beginning with an introductory on its purpose and importance. We'll then dive into how to effectively use concept art in developing the character we'll be creating.

5 videos | ~20 minutes running time

Chapter 3 – Sculpting - Body

Here we focus on sculpting our character's head and body, starting with rough blockouts and progressing to detailed facial features and anatomy. We'll also cover sculpting the torso, limbs, and a hair placeholder.

24 videos | ~4:03 hrs running time

Chapter 4 – Blockout - Shirt, Trousers and Boots

Here we focus on creating a rough blockout for the initial layers of clothing, starting with the shirt, trousers, knee pads, and boots. By using an instance of our character as a base, we'll ensure that the proportions and overall shapes are dialed in before moving on to detailed sculpting.

6 videos | ~59 minutes running time

Chapter 5 – Sculpting - Shirt

Here we focus on sculpting the character's t-shirt. Along the way we dive into the theory and practice of sculpting clothing folds, add various elements like sleeves and zippers, covering a wide range of techniques for creating realistic clothing.

11 videos | ~2:01 hrs running time

Chapter 6 – Sculpting - Trousers

Here we focus on sculpting the trousers, starting with the base model and adding realistic folds and details. We'll also incorporate elements like pockets and knee pads, using various techniques to enhance the overall design, aiming to build your confidence in sculpting and modeling clothing.

18 videos | ~3:44 hrs running time

Chapter 7 – Sculpting - Boots

Here we focus on sculpting and modeling the boots for our character, starting with a simple base shape and building up layers of leather. We'll gradually refine the design, adding details like treads, laces, hooks, folds, and stitching to create a detailed and realistic final pair of boots.

19 videos | ~3:12 hrs running time

Chapter 8 – Blockout - Sweater and Jetpack

Here we focus on blocking out the sweater and jetpack, starting with creating the clothing layer, add a neck belt, and design the jetpack with straps, rings, thrusters, and wings.

8 videos | ~1:32 hrs running time

Chapter 9 – Sculpting - Sweater

Here we focus on adding detail to our sweater, starting with the base model and sculpting simple folds and the neck belt. We also use the cloth brush to create interesting folds, add colored patches, and refine the neck belt and edges for a polished final look.

8 videos | ~1:05 hrs running time

Chapter 10 – Modeling - Jetpack

Here we focus on creating the jetpack for our character, starting with refining the blockout and working on the straps. We explore generating and applying textures, hard surface modeling, and adding details to the jetpack and its components, ensuring everything integrates seamlessly with the character's outfit.

27 videos | ~4:37 hrs running time

Coming Soon

  • Part 2 - Retopology & UV's
  • Part 3 - Texturing, Shading & Hair Grooming

Course History & Updates

  • Beta Testing started in June 2024 (still ongoing) gathering and implementing student feedback
  • Early Access Release in October 2024 with 10 chapters
Reviews

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Student results

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Who is this for?

Is this course right for you?

Good fundamental Blender knowledge is highly recommended to have fun with this course.

Even though we cover every step on the way, we suggest finishing our free Blender Beginner course and our free Blender Sculpting for Beginners course first.

You can also get our comprehensive Blender Launch Pad course with a discount at the checkout, to learn all important fundamentals.

Beginner’s Bundle

Enroll now and get 20% off our Blender Launch Pad course at checkout.

Master 3D Characters in Blender
Blender Launch Pad
20% Off

Instructor(s)

Your guide(s) on this journey.

Jim Morren

Jim Morren

Instructor

From a young age, I developed a passion for 3D art, mainly through game modding. This hobby led me to explore game development and delve deeper into the world of 3D. Over the years, I honed my skills crafting props and characters for small games and clients. Today, I specialize in character creation and 3D sculpting.

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Master 3D Characters in Blender

  • EARLY ACCESS - More content is added later with no extra costs
  • All you need to learn about creating 3D characters in one place!
  • 120+ lessons (~21 hrs running time) - more will be added soon
  • All project files for download
  • Stream online or download the course for offline use
  • English captions for each lesson
  • Access to the CG Boost community
  • Get a certificate on course completion
  • Pay once, future course updates included
EARLYBIRD20
Enter the coupon code above at checkout to get 20% discount. Lasts until the course is out of Early Access.
From
$89
Free
$71.2
+ TAX
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FaQ

Frequently asked questions.

When does the course start and finish?
How long do I have access to the course?
What if I am unhappy with the course?
Does this course work with Windows, Mac and Linux systems?
Do I need a powerful PC for taking this course?
Is this course suitable for beginners?
Do I need a graphics tablet to take the course?
Will you teach human anatomy in this course?
Is this course focused on poly-modeling or sculpting?
Does the course teach rigging?
Does the course teach how to export characters to game engines?