After learning the basics of sculpting in Blender, you might have made some nice models, but wonder, what comes next? How do I bring my 3D sculptures to life?
That is what Creature Forge is all about. It’s a fun and easy to follow course that teaches you how to turn a creature concept art into a fully animatable 3D creature. At the end, you will even learn how to add it to a 3D scene and create a fun looping animation, which you can share with the world.
In the course we’ll go through; sculpting your model with high resolution detail, texturing, shading, rigging with the free Rigify add-on (to make this process extra fun), setting up an environment and crafting a fun looping animation, all in one accessible course.
By the end of the course, you know how to bring any 3D sculpted creature to life.
In this chapter, we'll sculpt the creature's primary shapes. We'll start by analyzing body shapes, creating the head, limbs, and tail from basic shapes, and then refine the entire model for the next phase of adding fine details.
18 videos | ~2:23 hrs running time
In this chapter, we focus on rigging the creature for posing and animation. To keep the rigging process simple, we use the free Rigify add-on. First, learning the basics on a simple Trex model and then adapting it to our more complex creature. We customize the rig to fit the creature and fine-tune the setup for easy posing and animation.
12 videos | ~2:16 hrs running time
Solid fundamental Blender knowledge is recommended to have fun with this course, and you should know the basics of sculpting in Blender.
You can get our Master 3D Sculpting in Blender course with a discount at the checkout, to learn the sculpting fundamentals.
We highly recommend using a graphics tablet for this course, even a basic one will make your creature creation journey much more enjoyable.
I fell in love with 3D the first time I opened Blender in 2004. From my first freelance jobs, to my first teaching experiences, my passion for telling stories in 3D and teaching my experiences to others grew. All of this led me to founding CG Boost in 2019, where I carefully craft Blender courses to make your learning process an enjoyable journey.