Are you interested in 3d printing and table-top games? Maybe you want to create your very own miniatures and print them at home? This video is for you!
I have to admit that I don’t have much experience with both (3d printing and table-top games) but I do have some experience in sculpting creatures, so that is what I show you here.
In this video you will learn how to create a full dragon sculpting in Blender 2.79 for 3d printing and how to prepare it for printing (inside of Blender). Additionally, we will take a quick look on how to create a procedural material for the EEVEE real time render engine in Blender 2.8.
This video is a mixture of tutorial and time-lapse parts, to make it most enjoyable to watch for you, since the original dragon creation took about 30 hrs!
Mastering Sculpting in Blender
Here’s what we will cover:
- Collecting reference images using PurRef (04:10)
- Creating the base mesh for the dragon (05:50)
- Learn about different techniques to create base meshes (07:14)
- Preparing the base mesh for the sculpting process (10:37)
- Separating meshes (11:42)
- Learn to prepare a basic sculpting setup (12:58)
- Sculpting the main shapes of the dragon(13:44)
- Separating parts of the sculpting (18:31)
- Colorizing separated parts to get a better overview (22:05)
- Learn how trial and error can lead to success (22:37)
- Finalizing the main shapes (26:30)
- Creating the wings (27:50)
- Automatically retopologize the mesh using DynRemesh (29:45)
- Using masks for creating details (33:07)
- Sculpting the scales (37:43)
- Adding more details using brush textures (40:48)
- Learn to set up brush texture in Blender (42:58)
- Preparing the mesh for 3d printing (44:45)
- Separating the mesh for 3d printing (47:30)
- Learn to set up a simple yet beautiful material in Blender
- 2.8 EEVEE (50:09)
Resources mentioned in this video: