In this video you will learn 14 useful modeling hacks for Blender 2.79. Thanks to my friend Lukas Walzer for providing some of his great modeling tips for this video.
Also, a big THANK YOU to Aidy Burrows and Gleb Alexandrov for supporting this video. Check out their latest Hard-surface Modeling in Blender course.
Hard Surface Modeling Course
Learn to create stunning hard-surface assets in Blender
Created by Gleb Alexandrov and Aidy Burrows
Created by Gleb Alexandrov and Aidy Burrows
Here’s what we will cover:
- Hack #01: Quick hard-surface modeling setup (01:34)
- Hack #02: Limit modifiers through vertex groups (06:50)
- Hack #03: Skin modifier modeling (09:37)
- Hack #04: Multires instead of subsurf modifier (11:53)
- Hack #05: Save deformation in shape keys (13:40)
- Hack #06: Link meshes for better editing (15:30)
- Hack #07: Key frame original position (17:00)
- Hack #08: Rotate origin (18:33)) –
- Hack #10: Change view to face normal (24:04)
- Hack #11: Optimize display with local view (26:01)
- Hack #12: Convert hair particles to curves (27:16)
- Hack #13: Convert edges to curves for creating pipes (30:21)
- Hack #14: Convert edges to curves for creating seams (32:25)
Resources mentioned in this video: